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		<header>
			<h1>Goals</h1>
			<p>Day 01262: <time>Monday, 2018 August 20</time></p>
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<img src="/img/CC_BY-SA_4.0/y.st./weblog/2018/08/20.jpg" alt="The body of a dismembered bicycle, locked to a bike rack" class="framed-centred-image" width="649" height="480"/>
<section id="busy">
	<h2>Busy</h2>
	<p>
		I was dealing with warrantee claims all day before work and didn&apos;t have time to job hunt.
		I&apos;m not done either, and hope to finish tomorrow.
	</p>
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<section id="IRA">
	<h2><abbr title="individual retirement account">IRA</abbr></h2>
	<p>
		The head manager gave me paperwork for the new <abbr title="individual retirement account">IRA</abbr> plan, given to them by the person in charge.
		I&apos;ll need to look through that and fill it out when I have time.
		Hopefully this company will actually make things reasonable.
	</p>
</section>
<section id="Minetest">
	<h2>Minetest</h2>
	<p>
		It occurred to me that because the engine handles liquid mechanics instead of this being done in Lua, the palette data from a palette-using liquid source probably can&apos;t be transferred to the flowing liquid node.
		A palette-based source node with a paletteless flowing node would look strange, effectively meaning liquids can&apos;t be coloured like other nodes.
		After further thinking, I thought I remembered that <code>param2</code>, used for storing a node&apos;s palette index, is also used for storing the liquid level of flowing liquids.
		When I got off work, I looked it up, and sure enough, that&apos;s exactly where liquid level is stored.
		Flowing liquids cannot be coloured, even through clever trickery, due to conflicting usage of <code>param2</code>.
		I&apos;ll need to cross coloured liquids off the plans for Palette Game.
	</p>
</section>
<section id="goals">
	<h2>Goals</h2>
	<p>
		The past couple days, I&apos;ve been a bit scatterbrained.
		Without school weighing me down, I have so many things I think I need to get dine before it starts again, but can&apos;t accomplish them all.
		I&apos;ve been trying to focus on the job hunt and typing practice, but other tasks have been threatening to take my attention from those projects.
		And of course, if I lose focus, I&apos;ll keep hopping between tasks and end up getting nothing dine before my time ends.
		Already, I keep remembering and forgetting why I can&apos;t or shouldn&apos;t tackle certain projects just yet.
		I figured out what I need to work on most now though: a goal list/timeline hybrid.
		The times won&apos;t be specific, but&apos;ll account for the order in which I&apos;ve got to do things.
		I&apos;ve got some time-sensitive stuff I&apos;ve got to deal with, such as the warentee claims I need to finish making, but after that, the first thing I&apos;ve got to do is build an itemised list of goals so I stay focussed.
	</p>
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